I did a personal workshop based on Bruno Camara's(http://bruno-camara.blogspot.com/)tutorial in the January issue of 3dCreative magazine(really good stuff, must have specially for 3dartists). This is the final result of about 2 days of work. Base meshes in maya, sculpted and rendered in ZBrush. Final touches in PS.
*Concept art from the game "All Points Bulletin".
*Concept art from the game "All Points Bulletin".
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